TEACHING ENGLISH TO TEENS

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Gamification in Action

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If you believe that gamification can change the way of acquiring knowledge and skills, then this section is for you. Here you will find two examples of gamified learning.  The first one is called Chicago City of Learning. CCOL is a citywide effort to engage youth in hands-on learning opportunities—particularly in science, technology, engineering, arts, and math. Chicago City of Learning is a groundbreaking initiative that joins together learning opportunities for young people in a way that allows them to think about, pursue, and develop their interests. CCOL breaks down the false barriers between learning that happens in school and learning that happens outside of school. Through CCOL young people can take new paths of discovery, explore the city’s rich resources and find out what…

 Soft Skills Development

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A flipped classroom is a type of blended learning where students are introduced to content at home and practice working through it at school. This is the reverse of the more common practice of introducing new content at school, then assigning homework and projects to completed by the students independently at home.What do students do at school in a flipped classroom? Skill practice (guided or unguided by the teacher), in-person, face-to-face discussion with peers, debate and so on. It helps focus on developing students’ soft skills like communication, listening, empathy. It improves critical thinking and creativity of the students. When learners participate in the communicative group activities, they   enhance their skills of  team working , follow the rules of time management, define …

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